Q: Can you make CS:S DM a Server Plugin instead of a SourceMod Plugin?Ī: No. Then you can run mount /proc and CSDM should work. Q: Why won't CSDM work on FreeBSD? I get "sig line failed" or something!Ī: Your FreeBSD server is not mounting procfs for Linux compatibility. If you don't like the spawns on a popular map, redo them yourself. They are redunant and filled with useless things as such, spawns for worse maps are much harder to find. Other maps, such as havana, chateau, piranesi, try too hard and miss the point. Train, cbble, assault, dust, dust2, and 1.6's inferno followed this pattern. This is a classic traight of simplistic Deathmatch maps. You will find the good CS maps (i.e., popular ones) are very simple, mostly unthemed, and easy to navigate. In fact, most aren't very good maps at all. Q: Why are some of your spawn points sucky?Ī:Counter-Strike maps don't make good DM maps. this will prevent these items from being placed into CS:S maps by the engine. Q: How do I stop rounds/remove objectives (hostages, bombs, etc)?Ī: Use Stripper:Source and remove the following classnames: "hostage_entity" and "/.*bomb.*/". It's a cvar that can be set at any time, or in cssdm.cfg. You should not have mp_friendlyfire on!Ī: Use cssdm_enabled.
Q: How do I enable/disable Free for All mode?Ī: Use cssdm_ffa_enabled, which can be changed in your cssdm.cfg. Once mp_timelimit is up, your map will be forcefully changed to the next in your mapcycle. Optionally you can set cssdm_mapchange_file as well.
Q: I use Stripper:Source, and my maps never change because the rounds don't end!Ī: Set cssdm_force_mapchanges to 1 in your cssdm.cfg.
Use cssdm_spawn_menu to edit the spawn points of a map. Then make sure you have an admin account with the "map" flag ("g") enabled. Both generic and map-specific files are always loaded (in that order) so inheritance will work.Ī: Make sure the dm_preset_spawns plugin is running in SourceMod. cfg/cssdm/cssdm.cfg -You can use this tool to convert your custom config files. You must completely delete all old CS:S DM files before upgrading to 2.0.0.